Back in July, after almost a year of delays, I finally received my much-anticipated Leap Motion Controller. My immediate reaction to it was pretty satisfying – having dealt only with (relatively cheap) webcams up until that point, the precision of the Leap was incredible. I played around with the interactive training video, downloaded a few appsContinue reading “Early Leaps”
Tag Archives: 3d modeling
Gestural object selection in Rhino
Now using two webcams (the other is above, out of view) to get 3D info out of my gestures. Grasshopper detects which object in the Rhino scene I am closest to, and then by pausing on that object, it is automatically selected in Rhino itself (moving out of camera view deselects everything). The goal ofContinue reading “Gestural object selection in Rhino”
Object creation (line and extrusion)
First steps into webcam-based 3D modeling. One finger draws a line, multiple fingers creates an extrusion. My hope is to eventually have the modeling interface allow Drawing, Editing (perhaps with Kangaroo-based forces), and Viewing (see previous videos). The script relies heavily on Andy Payne’s vision and utility components in Firefly and also uses “interactive baking”Continue reading “Object creation (line and extrusion)”